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daa284ed95
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PATCH bug that causes crash at end of game
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2025-04-22 18:40:06 +02:00 |
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f96b0d579f
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REMOVE unused game.py
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2025-04-19 19:30:55 +02:00 |
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0e35226e96
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ADD hover function to each player
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2025-04-18 16:08:02 +02:00 |
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14462ca4a8
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REMOVE: game init
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2025-03-19 19:09:02 +01:00 |
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45abd430dc
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REFACTOR: moved render components into seperate module
ADD: Health bar
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2025-03-19 19:03:37 +01:00 |
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e168e413e0
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UPDATE: yaw beam only appears when player is shooting
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2025-03-18 23:18:24 +01:00 |
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259e68b832
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PATCH: accidental removal of slider
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2025-03-18 22:59:15 +01:00 |
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e8edbc3762
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ADD: yaw to see where player is looked + refactor for rendering
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2025-03-18 22:53:59 +01:00 |
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b85d30c241
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PATCH: Incorrect round swap value
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2025-03-18 19:11:23 +01:00 |
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3dccda7a74
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REFACTOR: comments + cleanup
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2025-03-18 19:05:41 +01:00 |
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9044ff23cf
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ADD: Slider that acts as seek for match
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2025-03-18 18:50:39 +01:00 |
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1304a4e81a
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ADD: set_tick() function
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2025-03-18 18:45:58 +01:00 |
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9f52947036
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PATCH: Incorrect team colours due to wrong total round number
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2025-03-16 21:17:48 +01:00 |
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3ee2c5de44
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ADD: colours to players on teams
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2025-03-16 17:25:32 +01:00 |
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9cd205a293
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UPDATE: Window resizable
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2025-03-16 17:15:27 +01:00 |
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c55abfe02e
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UPDATE: New rendering method, using real CS2 data, less guessing, more accuracy.
REMOVE: Image coord controller
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2025-03-16 17:09:59 +01:00 |
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549872b037
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ADD: abstract rendering functionality to different class
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2025-03-16 12:57:27 +01:00 |
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fed502a14a
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UPDATE: Correctly updating round with _update_round() function
PATCH: Incorrect max tick value
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2025-03-16 12:21:25 +01:00 |
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4dbe8d5823
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UPDATE: Removed is_ct function
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2025-03-16 12:20:30 +01:00 |
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6f7b5859af
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ADD: Round score for both teams
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2025-03-16 12:20:14 +01:00 |
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2022ee504d
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ADD: Split players into two teams internally
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2025-03-16 10:32:55 +01:00 |
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78a9e3d2e1
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REMOVE: Unused constants from game file
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2025-03-15 22:53:56 +01:00 |
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19934aa911
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REFACTOR: Split into modules (controller, models, and utils)
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2025-03-15 22:50:22 +01:00 |
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