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52df76081e
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REFACTOR match class, massive performance boost
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2025-05-04 19:00:12 +02:00 |
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bb06e3e338
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ADD breakpoints on slider for round changes
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2025-05-03 16:41:20 +02:00 |
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98e44a6cf8
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REFACTOR assets
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2025-05-01 13:14:46 +02:00 |
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5abf81c6cb
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PATCH team colour bugs by making team logic more robust
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2025-05-01 11:31:55 +02:00 |
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b576537fb5
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ADD kill, death, assist stats
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2025-04-27 16:31:09 +02:00 |
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efdaee6147
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ADD armour value & PATCH freezing bug
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2025-04-27 01:29:41 +02:00 |
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e6e1985a4f
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ADD player state tracking
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2025-04-26 20:05:26 +02:00 |
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daa284ed95
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PATCH bug that causes crash at end of game
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2025-04-22 18:40:06 +02:00 |
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45abd430dc
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REFACTOR: moved render components into seperate module
ADD: Health bar
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2025-03-19 19:03:37 +01:00 |
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e168e413e0
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UPDATE: yaw beam only appears when player is shooting
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2025-03-18 23:18:24 +01:00 |
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b85d30c241
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PATCH: Incorrect round swap value
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2025-03-18 19:11:23 +01:00 |
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1304a4e81a
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ADD: set_tick() function
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2025-03-18 18:45:58 +01:00 |
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9f52947036
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PATCH: Incorrect team colours due to wrong total round number
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2025-03-16 21:17:48 +01:00 |
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3ee2c5de44
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ADD: colours to players on teams
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2025-03-16 17:25:32 +01:00 |
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c55abfe02e
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UPDATE: New rendering method, using real CS2 data, less guessing, more accuracy.
REMOVE: Image coord controller
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2025-03-16 17:09:59 +01:00 |
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fed502a14a
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UPDATE: Correctly updating round with _update_round() function
PATCH: Incorrect max tick value
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2025-03-16 12:21:25 +01:00 |
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2022ee504d
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ADD: Split players into two teams internally
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2025-03-16 10:32:55 +01:00 |
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19934aa911
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REFACTOR: Split into modules (controller, models, and utils)
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2025-03-15 22:50:22 +01:00 |
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