Adding RTMP functionality. Added RTMPServer class (incomplete)
This commit is contained in:
149
sockets/rtmp_server.py
Normal file
149
sockets/rtmp_server.py
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@@ -0,0 +1,149 @@
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import socket, threading, os, time, traceback, struct
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class RTMPClientState:
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"""Enumeration of RTMP client states."""
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EPOCH = 0
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class RTMPServer:
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def __init__(self, host='192.168.1.15', port=1935):
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self.host = host
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self.port = port
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self.server_socket = None
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self.is_running = True
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self.clients = []
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def start(self):
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"""Starts a basic server to display incoming packets."""
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# Create a TCP socket
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self.server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.server_socket.bind((self.host, self.port))
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self.server_socket.listen(1)
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print(f"RTMP Server started on {self.host}:{self.port}. Waiting for connections...")
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while self.is_running:
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try:
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client_socket, address = self.server_socket.accept()
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print(f"Connection accepted from {address}")
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client_thread = threading.Thread(target=self.handle_client, args=(client_socket,))
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client_thread.daemon = True
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client_thread.start()
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except Exception as e:
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print(f"Error accepting connection: {e}")
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print(traceback.format_exc())
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break
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def handle_client(self, client_socket):
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"""
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Handle an incoming RTMP client connection.
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:param client_socket: The client socket object.
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"""
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try:
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# Perform RTMP handshake
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if not self._attempt_handshake(client_socket):
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print("Handshake failed.")
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client_socket.close()
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return
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print("Handshake successful. Ready to handle RTMP stream.")
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except Exception as e:
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print(f"Error handling client: {e}")
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print(traceback.format_exc())
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finally:
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client_socket.close()
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def _attempt_handshake(self, client_socket):
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"""Performs the RTMP handshake with the client."""
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# Receive C0 and C1 packets and validate
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c0 = int.from_bytes(client_socket.recv(1))
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if c0 != 3:
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print("Invalid RTMP version.")
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return False
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c1 = client_socket.recv(1536)
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time_epoch = int.from_bytes(c1[:4])
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zeros = int.from_bytes(c1[4:8])
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random_bytes = c1[8:]
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if zeros != 0:
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print("Invalid C1 packet.")
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return False
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# Send S0
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s0 = bytes([3])
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client_socket.send(s0)
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# Send S1
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s1 = bytearray(c1)
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server_random = os.urandom(1528)
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current_timestamp = struct.pack(">I" ,int(time.time()))
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s1[:4] = current_timestamp
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s1[8:] = server_random
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client_socket.send(bytes(s1))
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# Receive C2
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c2 = client_socket.recv(1536)
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if c2[8:] != server_random:
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print("Invalid C2 packet.")
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return False
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# debug
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print(f"Version: {c0}")
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print(f"Epoch time: {time_epoch}")
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print(f"Zeros: {zeros}")
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#print(f"Random bytes: {random_bytes}")
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def stop(self):
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"""
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Stop the RTMP server.
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"""
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self.is_running = False
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if self.server_socket:
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self.server_socket.close()
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print("RTMP Server stopped.")
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def start_rtmp_server(host='127.0.0.1', port=1935):
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"""Starts a basic RTMP server to display incoming packets."""
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try:
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# Create a TCP socket
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server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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server_socket.bind((host, port))
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server_socket.listen(1)
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print(f"RTMP server started on {host}:{port}. Waiting for connections...")
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# Accept a connection
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conn, addr = server_socket.accept()
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print(f"Connection established with {addr}")
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while True:
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# Receive RTMP C0 and C1 packets
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data = conn.recv(1)
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if not data:
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print("Connection closed by client.")
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break
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# Display the received RTMP packets
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print(f"Version: {int.from_bytes(data)}")
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break
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except KeyboardInterrupt:
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print("\nServer shutting down.")
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except Exception as e:
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print(f"Error: {e}")
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finally:
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server_socket.close()
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print("Server socket closed.")
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if __name__ == "__main__":
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c = RTMPServer()
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try:
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c.start()
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except KeyboardInterrupt:
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print("Shutting down RTMP Server...")
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c.stop()
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