RENAME text_renderer to GUI_renderer
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@@ -1,6 +1,6 @@
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import pygame
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import pygame
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class TextRenderer:
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class GUIRenderer:
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def __init__(self, screen, match):
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def __init__(self, screen, match):
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self.screen = screen
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self.screen = screen
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self.font = pygame.font.Font(None, 36)
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self.font = pygame.font.Font(None, 36)
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@@ -3,13 +3,15 @@ from widgets.slider import HorizontalSlider
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from models.match import Match
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from models.match import Match
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from controllers.map_coord_controller import MapCoordController
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from controllers.map_coord_controller import MapCoordController
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from render.player_renderer import PlayerRenderer
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from render.player_renderer import PlayerRenderer
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from render.text_renderer import TextRenderer
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from render.gui_renderer import GUIRenderer
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from utils.json_object import JSONObject
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from utils.json_object import JSONObject
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class Renderer:
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class Renderer:
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def __init__(self, match: Match, screen):
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def __init__(self, match: Match, screen):
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self.screen = screen
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self.screen = screen
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self.match = match
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self.match = match
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## Initialize fonts
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self.font = pygame.font.Font(None, 36)
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self.font = pygame.font.Font(None, 36)
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self.small_font = pygame.font.Font(None, 15)
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self.small_font = pygame.font.Font(None, 15)
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@@ -41,7 +43,7 @@ class Renderer:
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self.slider = HorizontalSlider(self.screen, 50, 650, self.screen.get_width()-100, 20, 1, self.match.max_tick)
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self.slider = HorizontalSlider(self.screen, 50, 650, self.screen.get_width()-100, 20, 1, self.match.max_tick)
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self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font)
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self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font)
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self.text_render = TextRenderer(self.screen, self.match)
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self.text_render = GUIRenderer(self.screen, self.match)
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def render_map(self):
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def render_map(self):
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# Scale and rotate map image
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# Scale and rotate map image
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