RENAME text_renderer to GUI_renderer

This commit is contained in:
2025-04-17 19:51:14 +02:00
parent 93ac85eb86
commit fcf390542b
2 changed files with 5 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
import pygame
class TextRenderer:
class GUIRenderer:
def __init__(self, screen, match):
self.screen = screen
self.font = pygame.font.Font(None, 36)

View File

@@ -3,13 +3,15 @@ from widgets.slider import HorizontalSlider
from models.match import Match
from controllers.map_coord_controller import MapCoordController
from render.player_renderer import PlayerRenderer
from render.text_renderer import TextRenderer
from render.gui_renderer import GUIRenderer
from utils.json_object import JSONObject
class Renderer:
def __init__(self, match: Match, screen):
self.screen = screen
self.match = match
## Initialize fonts
self.font = pygame.font.Font(None, 36)
self.small_font = pygame.font.Font(None, 15)
@@ -41,7 +43,7 @@ class Renderer:
self.slider = HorizontalSlider(self.screen, 50, 650, self.screen.get_width()-100, 20, 1, self.match.max_tick)
self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font)
self.text_render = TextRenderer(self.screen, self.match)
self.text_render = GUIRenderer(self.screen, self.match)
def render_map(self):
# Scale and rotate map image