REMOVE: double text rendering

This commit is contained in:
2025-03-19 19:32:45 +01:00
parent c64135f4c2
commit 5f6a1f76ec

View File

@@ -44,15 +44,6 @@ class Renderer:
self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font) self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font)
self.text_render = TextRenderer(self.screen, self.match) self.text_render = TextRenderer(self.screen, self.match)
def render_text(self):
# Draw current tick
text = self.font.render(f"Tick: {self.match.tick}/{self.match.max_tick}", True, (255, 255, 255))
self.screen.blit(text, (10, 10))
# Draw team scores
text = self.font.render(f"Score: {self.match.team_1.score} - {self.match.team_2.score}", True, (255, 255, 255))
self.screen.blit(text, (10, 40))
def render_map(self): def render_map(self):
# Scale and rotate map image # Scale and rotate map image
self.map_image = pygame.transform.scale(self.map_image, (self.screen.get_width(), self.screen.get_height())) self.map_image = pygame.transform.scale(self.map_image, (self.screen.get_width(), self.screen.get_height()))