From 5f6a1f76ec2e324999c03216d848d53b01178956 Mon Sep 17 00:00:00 2001 From: ThisBirchWood Date: Wed, 19 Mar 2025 19:32:45 +0100 Subject: [PATCH] REMOVE: double text rendering --- render/renderer.py | 9 --------- 1 file changed, 9 deletions(-) diff --git a/render/renderer.py b/render/renderer.py index 74e2b2d..11d9c8d 100644 --- a/render/renderer.py +++ b/render/renderer.py @@ -44,15 +44,6 @@ class Renderer: self.player_render = PlayerRenderer(self.screen, self.match, self.map_coord_controller, self.small_font) self.text_render = TextRenderer(self.screen, self.match) - def render_text(self): - # Draw current tick - text = self.font.render(f"Tick: {self.match.tick}/{self.match.max_tick}", True, (255, 255, 255)) - self.screen.blit(text, (10, 10)) - - # Draw team scores - text = self.font.render(f"Score: {self.match.team_1.score} - {self.match.team_2.score}", True, (255, 255, 255)) - self.screen.blit(text, (10, 40)) - def render_map(self): # Scale and rotate map image self.map_image = pygame.transform.scale(self.map_image, (self.screen.get_width(), self.screen.get_height()))