ADD show names option

This commit is contained in:
2025-04-21 19:58:31 +02:00
parent 370604473a
commit 5d1da9e299
4 changed files with 17 additions and 3 deletions

View File

@@ -13,6 +13,7 @@ class SettingsMenu(GameState):
# Text
self.show_yaw_text = self.font.render("Show Yaw: ", True, (255, 255, 255))
self.show_health_text = self.font.render("Show Health: ", True, (255, 255, 255))
self.show_names_text = self.font.render("Show Names: ", True, (255, 255, 255))
# Buttons
self.back_button = Button(10, 10, 50, 50, lambda: self.switch_state(self.context["previous_states"].pop()))
@@ -21,6 +22,7 @@ class SettingsMenu(GameState):
# Switches
self.show_yaw_button = Switch(self.widget_start_x, 100, 100, self.show_yaw_text.get_rect().height, self.options["show_yaw"])
self.show_health_button = Switch(self.widget_start_x, 150, 100, self.show_health_text.get_rect().height, self.options["show_health"])
self.show_names_button = Switch(self.widget_start_x, 200, 100, self.show_names_text.get_rect().height, self.options["show_names"])
def handle_events(self, events):
"""Handles user inputs."""
@@ -29,6 +31,7 @@ class SettingsMenu(GameState):
self.switch_state("start_menu")
self.show_yaw_button.handle_event(event)
self.show_health_button.handle_event(event)
self.show_names_button.handle_event(event)
self.back_button.handle_event(event)
def update(self):
@@ -43,6 +46,11 @@ class SettingsMenu(GameState):
else:
self.options["show_health"] = False
if self.show_names_button.get_is_toggled():
self.options["show_names"] = True
else:
self.options["show_names"] = False
# Save settings to context
self.context["options"] = self.options
@@ -55,6 +63,9 @@ class SettingsMenu(GameState):
self.screen.blit(self.show_health_text, (self.text_start_x, self.show_health_button.y))
self.show_health_button.draw(self.screen)
self.screen.blit(self.show_names_text, (self.text_start_x, self.show_names_button.y))
self.show_names_button.draw(self.screen)
self.back_button.draw(self.screen)