ADD global context for each game state
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@@ -4,11 +4,10 @@ from controllers.player_controller import PlayerController
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import pygame
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class Game(GameState):
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def __init__(self, switch_state_callback, screen, match):
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super().__init__(switch_state_callback, screen)
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self.match = match
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def __init__(self, switch_state_callback, context):
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super().__init__(switch_state_callback, context)
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self.renderer = Renderer(self.match, screen)
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self.renderer = Renderer(self.match, self.screen)
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self.player_controller = PlayerController(self.renderer.player_render, self.match)
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def handle_events(self, events):
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