REMOVE: game init

This commit is contained in:
2025-03-19 19:09:02 +01:00
parent 45abd430dc
commit 14462ca4a8

View File

@@ -22,7 +22,6 @@ class Game:
self.match = match
self.renderer = Renderer(self.match, self.screen)
def handle_events(self):
"""Handles user inputs."""
for event in pygame.event.get():
@@ -50,26 +49,3 @@ class Game:
pygame.quit()
if __name__ == "__main__":
import demoparser2
demo_parser = demoparser2.DemoParser("demo.dem")
game_info = demo_parser.parse_ticks(["X", "Y", "Z", "pitch", "yaw", "is_alive", "team", "player_steamid", "team_rounds_total"])
header_info = demo_parser.parse_header()
map_name = header_info['map_name']
players = demo_parser.parse_player_info()
start_tick = int(input())
team_1 = Team()
team_2 = Team()
m = Match(map_name, game_info, team_1, team_2)
m.tick = start_tick
for index, row in players.iterrows():
if row["team_number"] == 1:
team_1.add_player(Player(row["name"], row["steamid"]))
else:
team_2.add_player(Player(row["name"], row["steamid"]))
game = Game(m)
game.run()