From 14462ca4a830a8a7eb8473b5694b80d956933c25 Mon Sep 17 00:00:00 2001 From: ThisBirchWood Date: Wed, 19 Mar 2025 19:09:02 +0100 Subject: [PATCH] REMOVE: game init --- models/game.py | 24 ------------------------ 1 file changed, 24 deletions(-) diff --git a/models/game.py b/models/game.py index 81d4696..df48033 100644 --- a/models/game.py +++ b/models/game.py @@ -22,7 +22,6 @@ class Game: self.match = match self.renderer = Renderer(self.match, self.screen) - def handle_events(self): """Handles user inputs.""" for event in pygame.event.get(): @@ -49,27 +48,4 @@ class Game: self.clock.tick(self.match.tick_rate) pygame.quit() - -if __name__ == "__main__": - import demoparser2 - - demo_parser = demoparser2.DemoParser("demo.dem") - game_info = demo_parser.parse_ticks(["X", "Y", "Z", "pitch", "yaw", "is_alive", "team", "player_steamid", "team_rounds_total"]) - header_info = demo_parser.parse_header() - map_name = header_info['map_name'] - players = demo_parser.parse_player_info() - - start_tick = int(input()) - team_1 = Team() - team_2 = Team() - m = Match(map_name, game_info, team_1, team_2) - m.tick = start_tick - for index, row in players.iterrows(): - if row["team_number"] == 1: - team_1.add_player(Player(row["name"], row["steamid"])) - else: - team_2.add_player(Player(row["name"], row["steamid"])) - - game = Game(m) - game.run()