Files
cs2-demo-mapper/game.py

95 lines
3.0 KiB
Python

import pygame
from match import Match
from player import Player
from coordinate_manager import CoordinateManager
WIDTH, HEIGHT = 800, 800
MAP_SIZE = 700
FPS = 60
class Game:
def __init__(self, match: Match):
pygame.init()
self.screen = pygame.display.set_mode((WIDTH, HEIGHT))
self.font = pygame.font.Font(None, 36)
self.small_font = pygame.font.Font(None, 15)
pygame.display.set_caption("CS2 Demo Mapper")
self.clock = pygame.time.Clock()
self.running = True
self.match = match
self.coordinate_manager = CoordinateManager(WIDTH, HEIGHT)
def handle_events(self):
"""Handles user inputs."""
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.running = False
def update(self):
"""Updates game objects."""
self.match.next_tick()
def draw(self):
"""Draws everything on screen."""
self.screen.fill((30, 30, 30)) # Clear screen
# Draw map from image
map_image = pygame.image.load(f"maps/{self.match.map_name}.png")
map_x, map_y = self.coordinate_manager.get_top_left(WIDTH, HEIGHT, MAP_SIZE)
map_image = pygame.transform.scale(map_image, (MAP_SIZE, MAP_SIZE))
map_image = pygame.transform.rotate(map_image, 270)
self.screen.blit(map_image, (map_x, map_y))
# Draw current tick
text = self.font.render(f"Tick: {self.match.tick}/{self.match.max_tick}", True, (255, 255, 255))
self.screen.blit(text, (10, 10))
# Draw current round
text = self.font.render(f"Round: {self.match.round}", True, (255, 255, 255))
self.screen.blit(text, (10, 50))
for player in self.match.players:
if player.dead:
continue
mapped_x, mapped_y = self.coordinate_manager.coord_to_pixel(player.x, player.y)
pygame.draw.circle(self.screen, (255, 255, 255), (mapped_x, mapped_y), 5)
# Draw player name
text = self.small_font.render(player.name, True, (255, 255, 255))
self.screen.blit(text, (mapped_x + 10, mapped_y))
pygame.display.flip() # Update display
def run(self):
"""Main game loop."""
while self.running:
self.handle_events()
self.update()
self.draw()
self.clock.tick(self.match.tick_rate)
pygame.quit()
if __name__ == "__main__":
import demoparser2
demo_parser = demoparser2.DemoParser("demo.dem")
game_info = demo_parser.parse_ticks(["X", "Y", "Z", "pitch", "yaw", "is_alive", "team", "player_steamid", "team_rounds_total"])
header_info = demo_parser.parse_header()
map_name = header_info['map_name']
players = demo_parser.parse_player_info()
start_tick = int(input())
m = Match(map_name, game_info)
m.tick = start_tick
for index, row in players.iterrows():
m.add_player(Player(row["name"], row["steamid"]))
game = Game(m)
game.run()