Commit Graph

102 Commits

Author SHA1 Message Date
b2b5cc65b0 ADD: inferno and dust2 maps, dust2 bugged 2025-03-23 10:54:27 +00:00
b4cc44acc3 PATCH: for python 3.13 2025-03-22 19:32:52 +00:00
54daabaff4 UPDATE: gitignore and requirements 2025-03-22 17:47:20 +00:00
2123ec6dfe ADD: button widget 2025-03-20 20:23:28 +01:00
5f6a1f76ec REMOVE: double text rendering 2025-03-19 19:32:45 +01:00
c64135f4c2 REFACTOR: abstract text rendering away from main renderer 2025-03-19 19:27:12 +01:00
14462ca4a8 REMOVE: game init 2025-03-19 19:09:02 +01:00
45abd430dc REFACTOR: moved render components into seperate module
ADD: Health bar
2025-03-19 19:03:37 +01:00
e168e413e0 UPDATE: yaw beam only appears when player is shooting 2025-03-18 23:18:24 +01:00
259e68b832 PATCH: accidental removal of slider 2025-03-18 22:59:15 +01:00
e8edbc3762 ADD: yaw to see where player is looked + refactor for rendering 2025-03-18 22:53:59 +01:00
b85d30c241 PATCH: Incorrect round swap value 2025-03-18 19:11:23 +01:00
3dccda7a74 REFACTOR: comments + cleanup 2025-03-18 19:05:41 +01:00
9044ff23cf ADD: Slider that acts as seek for match 2025-03-18 18:50:39 +01:00
3d2dcef07f ADD: Slider widget in widget module 2025-03-18 18:50:04 +01:00
1304a4e81a ADD: set_tick() function 2025-03-18 18:45:58 +01:00
9f52947036 PATCH: Incorrect team colours due to wrong total round number 2025-03-16 21:17:48 +01:00
3ee2c5de44 ADD: colours to players on teams 2025-03-16 17:25:32 +01:00
9cd205a293 UPDATE: Window resizable 2025-03-16 17:15:27 +01:00
a38b2de19b REMOVE: input for tick, hardcoded at 1800 for testing 2025-03-16 17:15:10 +01:00
c55abfe02e UPDATE: New rendering method, using real CS2 data, less guessing, more accuracy.
REMOVE: Image coord controller
2025-03-16 17:09:59 +01:00
549872b037 ADD: abstract rendering functionality to different class 2025-03-16 12:57:27 +01:00
ea73df0f87 UPDATE: requirments.txt 2025-03-16 12:57:07 +01:00
ThisBirchWood
bbf2e26004 Update README.md 2025-03-16 12:30:07 +01:00
ThisBirchWood
2a29e09f53 Create README.md 2025-03-16 12:27:47 +01:00
0b58ceeda7 PATCH: Incorrect team numbers 2025-03-16 12:21:46 +01:00
fed502a14a UPDATE: Correctly updating round with _update_round() function
PATCH: Incorrect max tick value
2025-03-16 12:21:25 +01:00
4dbe8d5823 UPDATE: Removed is_ct function 2025-03-16 12:20:30 +01:00
6f7b5859af ADD: Round score for both teams 2025-03-16 12:20:14 +01:00
2022ee504d ADD: Split players into two teams internally 2025-03-16 10:32:55 +01:00
e13aa33dd6 PATCH: Updated mirage json values 2025-03-16 10:32:43 +01:00
78a9e3d2e1 REMOVE: Unused constants from game file 2025-03-15 22:53:56 +01:00
19934aa911 REFACTOR: Split into modules (controller, models, and utils) 2025-03-15 22:50:22 +01:00
37e88f063e ADD: Map scaling issue fixed, though fine-tuning may be needed. 2025-03-15 22:42:17 +01:00
21cce25883 PATCH: Incorrect parameters in mapped_value function 2025-03-15 22:41:50 +01:00
7a6410afb5 ADD: JSON reader, and map config read from file 2025-03-15 22:41:35 +01:00
61de16af8d REMOVE: coordinate manager 2025-03-15 22:40:04 +01:00
bcebb0b625 ADD: Map coordinate controller, and image pixel controller 2025-03-15 22:32:26 +01:00
95afe30fc0 ADD: Mirage info json 2025-03-15 22:31:28 +01:00
d36335d48c UPDATE: Added utils back lol 2025-03-12 18:09:05 +01:00
8138e0d7cf FEAT: Added map image (though inaccurate), and added round attr to match 2025-03-11 21:51:42 +01:00
5e2c87b2ed UPDATE: Moved mapping function to class 2025-03-11 21:50:39 +01:00
c726c5b591 UPDATE: Added mirage 2025-03-11 21:49:39 +01:00
029dcd6190 UPDATE: Removed utils 2025-03-11 19:29:28 +01:00
a954e8f163 UPDATE: Moved mapping functions to dedicated coordinate manager class 2025-03-11 19:28:29 +01:00
cbda94373d PATCH: Fixed crash during round change 2025-03-10 17:57:38 +01:00
f72d7bcba5 UPDATE: Removed pycache 2025-03-09 22:28:01 +01:00
b3e8a92cdb FEAT: Added pygame, scene now renders; Bug when round changes 2025-03-09 21:48:14 +01:00
c5aadd0ac1 UPDATE: Added requirements.txt 2025-03-09 21:47:50 +01:00
d80eba689a UPDATE: Added mapping util function 2025-03-09 21:26:24 +01:00