ADD player state tracking
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27
render/info_renderer.py
Normal file
27
render/info_renderer.py
Normal file
@@ -0,0 +1,27 @@
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import pygame
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class InfoRenderer:
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def __init__(self, screen, styling):
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self.screen = screen
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self.styling = styling
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self.font = self.styling["small_font"]
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self.selected_player = None
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# Private methods
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def _draw_player_info(self):
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"""Draws the player info on the screen."""
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if self.selected_player is None:
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return
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player_info = f"Player: {self.selected_player.name}\n"
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player_info += f"Active Weapon: {self.selected_player.current_weapon}\n"
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player_info += f"Health: {self.selected_player.health}\n"
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text_surface = self.font.render(player_info, True, self.styling["text_colour"])
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self.screen.blit(text_surface, (10, 100))
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# Public methods
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def render(self):
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"""Renders the info on the screen."""
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self._draw_player_info()
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