UPDATE: New rendering method, using real CS2 data, less guessing, more accuracy.
REMOVE: Image coord controller
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@@ -25,8 +25,8 @@ class Match:
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return
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for player in self.get_players():
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player.x = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["Y"].values[0]
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player.y = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["X"].values[0]
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player.x = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["X"].values[0]
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player.y = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["Y"].values[0]
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player.z = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["Z"].values[0]
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player.pitch = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["pitch"].values[0]
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player.yaw = self.current_tick[self.current_tick["player_steamid"] == player.steam_id]["yaw"].values[0]
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