SWITCH to pygame-ce & REMOVE pygame dependencies
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@@ -1,5 +1,4 @@
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import pygame
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import copy
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class ControlController:
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def __init__(self, control_renderer, box_top: tuple[int, int]):
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@@ -1,5 +1,3 @@
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import pygame
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class InfoRenderer:
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def __init__(self, screen, styling, match):
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self.screen = screen
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@@ -1,4 +1,3 @@
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import pygame
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from widgets.button import Button
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from widgets.switch import Switch
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@@ -1,15 +1,13 @@
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demoparser2==0.38.0
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numpy==2.2.4
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numpy==2.2.5
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pandas==2.2.3
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polars==1.25.2
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pyarrow==19.0.1
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pygame==2.6.1
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polars==1.29.0
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pyarrow==20.0.0
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pygame-ce==2.5.3
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pygame_gui==0.6.13
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python-dateutil==2.9.0.post0
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pytz==2025.1
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python-i18n==0.3.9
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pytz==2025.2
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six==1.17.0
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tqdm==4.67.1
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tzdata==2025.1
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pygame_gui==0.6.13
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pygame-ce==2.5.3
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pygame-pgu==0.21
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python-i18n==0.3.9
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tzdata==2025.2
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@@ -1,9 +1,6 @@
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from states.game_state import GameState
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from widgets.button import Button
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from widgets.switch import Switch
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from controllers.settings_controller import SettingsController
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from render.settings_menu_renderer import SettingsMenuRenderer
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import pygame
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class SettingsMenu(GameState):
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def __init__(self, switch_state_callback, context):
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@@ -3,7 +3,6 @@ from widgets.button import Button
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from models.match import Match
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from models.player import Player
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from models.team import Team
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from pgu import gui
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import demoparser2
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import pygame
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import pygame_gui
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@@ -41,7 +41,7 @@ class Button:
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def set_font_size(self, font_size: int) -> None:
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self.font_size = font_size
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def set_font(self, font: pygame.Font) -> None:
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def set_font(self, font: pygame.font.Font) -> None:
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self.font = font
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def set_text(self, text: str) -> None:
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