REFACTOR game state class

This commit is contained in:
2025-05-03 19:49:39 +02:00
parent 323770b753
commit ab42032582

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@@ -15,10 +15,15 @@ class Game(GameState):
def __init__(self, switch_state_callback, context):
super().__init__(switch_state_callback, context)
match_data_path = f"assets/maps/config/{self.match.map_name}.json"
match_image_path = f"assets/maps/overview/{self.match.map_name}.png"
self.match_data_path = f"assets/maps/config/{self.match.map_name}.json"
self.match_image_path = f"assets/maps/overview/{self.match.map_name}.png"
# Screen Areas
self.__init_screen_areas()
self.__init_utils()
self.__init_renderers()
self.__init_controllers()
def __init_screen_areas(self):
self.info_box = pygame.Surface((350, self.screen.get_height()), pygame.SRCALPHA)
self.info_box_top_left = (0, 0)
@@ -28,22 +33,23 @@ class Game(GameState):
self.control_box = pygame.Surface((650, 120), pygame.SRCALPHA)
self.control_box_top_left = (350, 650)
# Helper Classes
self.map_coord_controller = MapCoordConverter(self.game_box.get_width(), self.game_box.get_height(), match_data_path, match_image_path)
def __init_utils(self):
self.map_coord_controller = MapCoordConverter(self.game_box.get_width(), self.game_box.get_height(), self.match_data_path, self.match_image_path)
# Renderers
self.map_renderer = MapRenderer(self.game_box, match_data_path, match_image_path)
def __init_renderers(self):
self.map_renderer = MapRenderer(self.game_box, self.match_data_path, self.match_image_path)
self.player_renderer = PlayerRenderer(self.game_box, self.match, self.map_coord_controller, self.options, self.styling)
self.gui_render = GUIRenderer(self.screen, self.match)
self.info_render = InfoRenderer(self.info_box, self.styling, self.match)
self.control_render = ControlRenderer(self.control_box, self.match)
# Controllers
def __init_controllers(self):
self.player_controller = PlayerController(self.player_renderer, self.match, self.game_box_top_left)
self.gui_controller = GUIController(self.gui_render, self.switch_state)
self.info_controller = InfoController(self.info_render, self.player_controller)
self.control_controller = ControlController(self.control_render, self.control_box_top_left)
def handle_events(self, events):
"""Handles user inputs."""
for event in events: