REFACTOR assets
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@@ -15,8 +15,8 @@ class Game(GameState):
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def __init__(self, switch_state_callback, context):
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super().__init__(switch_state_callback, context)
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match_data_path = f"maps/{self.match.map_name}.json"
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match_image_path = f"maps/{self.match.map_name}.png"
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match_data_path = f"assets/maps/config/{self.match.map_name}.json"
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match_image_path = f"assets/maps/overview/{self.match.map_name}.png"
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# Screen Areas
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self.info_box = pygame.Surface((350, self.screen.get_height()), pygame.SRCALPHA)
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