PATCH player hover bug

This commit is contained in:
2025-04-22 20:57:25 +02:00
parent daa284ed95
commit 6cbbf2edd8
3 changed files with 12 additions and 8 deletions

View File

@@ -16,8 +16,9 @@ class Game(GameState):
# Game Box
self.game_box = pygame.Surface((600, 600), pygame.SRCALPHA)
self.game_box_top_left = (350, 0)
# Map Coordinate Helper Class
# Helper Classes
self.map_coord_controller = MapCoordConverter(self.game_box.get_width(), self.game_box.get_height(), match_data_path, match_image_path)
# Renderers
@@ -26,7 +27,7 @@ class Game(GameState):
self.gui_render = GUIRenderer(self.screen, self.match)
# Controllers
self.player_controller = PlayerController(self.player_renderer, self.match)
self.player_controller = PlayerController(self.player_renderer, self.match, self.game_box_top_left)
self.gui_controller = GUIController(self.gui_render, self.switch_state, self.context["previous_states"])
@@ -50,4 +51,4 @@ class Game(GameState):
self.map_renderer.render()
self.player_renderer.render()
self.gui_render.render()
self.screen.blit(self.game_box, (350, 0))
self.screen.blit(self.game_box, self.game_box_top_left)