PATCH player hover bug
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@@ -16,8 +16,9 @@ class Game(GameState):
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# Game Box
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self.game_box = pygame.Surface((600, 600), pygame.SRCALPHA)
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self.game_box_top_left = (350, 0)
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# Map Coordinate Helper Class
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# Helper Classes
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self.map_coord_controller = MapCoordConverter(self.game_box.get_width(), self.game_box.get_height(), match_data_path, match_image_path)
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# Renderers
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@@ -26,7 +27,7 @@ class Game(GameState):
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self.gui_render = GUIRenderer(self.screen, self.match)
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# Controllers
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self.player_controller = PlayerController(self.player_renderer, self.match)
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self.player_controller = PlayerController(self.player_renderer, self.match, self.game_box_top_left)
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self.gui_controller = GUIController(self.gui_render, self.switch_state, self.context["previous_states"])
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@@ -50,4 +51,4 @@ class Game(GameState):
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self.map_renderer.render()
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self.player_renderer.render()
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self.gui_render.render()
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self.screen.blit(self.game_box, (350, 0))
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self.screen.blit(self.game_box, self.game_box_top_left)
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