PATCH player hover bug
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@@ -3,15 +3,21 @@ from render.player_renderer import PlayerRenderer
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import pygame
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class PlayerController:
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def __init__(self, player_renderer: PlayerRenderer, match: Match):
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def __init__(self, player_renderer: PlayerRenderer, match: Match, game_box_top: tuple[int, int]):
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self.player_renderer = player_renderer
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self.match = match
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self.game_box_top = game_box_top
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## Private Methods
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def _update_hover_state(self, event, player):
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if event.type == pygame.MOUSEMOTION:
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mouse_x, mouse_y = event.pos
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player_x, player_y = self.player_renderer.map_coord_converter.map_to_screen(player.x, player.y)
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# Adjust for game box position
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player_x += self.game_box_top[0]
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player_y += self.game_box_top[1]
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distance = ((mouse_x - player_x) ** 2 + (mouse_y - player_y) ** 2) ** 0.5
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if distance < self.player_renderer.get_radius():
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