ADD rudementary main menu, needs refinement
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29
states/game.py
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29
states/game.py
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@@ -0,0 +1,29 @@
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from states.game_state import GameState
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from render.renderer import Renderer
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from controllers.player_controller import PlayerController
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import pygame
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class Game(GameState):
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def __init__(self, switch_state_callback, screen, match):
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super().__init__(switch_state_callback, screen)
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self.match = match
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self.renderer = Renderer(self.match, screen)
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self.player_controller = PlayerController(self.renderer.player_render, self.match)
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def handle_events(self, events):
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"""Handles user inputs."""
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for event in events:
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if event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE:
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self.switch_state("menu")
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self.renderer.slider.handle_event(event)
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self.player_controller.update(event)
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def update(self):
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"""Updates game objects."""
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self.match.next_tick()
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def draw(self):
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"""Draws everything on screen."""
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self.renderer.render()
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pygame.display.flip()
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