UPDATE boxing methods for rendering
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24
render/control_renderer.py
Normal file
24
render/control_renderer.py
Normal file
@@ -0,0 +1,24 @@
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import pygame
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from widgets.slider import HorizontalSlider
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class ControlRenderer:
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def __init__(self, screen, match):
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self.screen = screen
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self.font = pygame.font.Font(None, 36)
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self.match = match
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self.colour = (255, 255, 255)
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self.slider = HorizontalSlider(self.screen, 50, 0, self.screen.get_width()-50, 20, 1, self.match.max_tick)
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def _render_slider(self):
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# Update slider value
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if self.slider.dragging:
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# Set match tick if slider is being dragged
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self.match.set_tick(int(self.slider.value))
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else:
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# Set slider value if slider is not being dragged
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self.slider.set_value(self.match.tick)
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self.slider.draw()
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def render(self):
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self._render_slider()
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