UPDATE boxing methods for rendering
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16
controllers/control_controller.py
Normal file
16
controllers/control_controller.py
Normal file
@@ -0,0 +1,16 @@
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import pygame
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import copy
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class ControlController:
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def __init__(self, control_renderer, box_top: tuple[int, int]):
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self.control_renderer = control_renderer
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self.box_top = box_top
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self.slider = control_renderer.slider
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def update(self, event):
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new_event = pygame.event.Event(event.type, event.__dict__)
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if hasattr(new_event, 'pos'):
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new_event.pos = (event.pos[0] - self.box_top[0], event.pos[1] - self.box_top[1])
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self.slider.handle_event(new_event)
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