From 2034cf65375cbf02d7ce6c56fdab63651eb8a0c3 Mon Sep 17 00:00:00 2001 From: Dylan De Faoite Date: Sun, 11 Jan 2026 13:17:37 +0000 Subject: [PATCH] update readme --- README.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index cc9e64b..970932c 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,11 @@ # ethnograph-view -# ethnograph-view +Digital ethnography is the practice of observing and analysing people’s interactions in online environments — such as forums, social media groups, and game communities — to understand their culture and behaviour. This project aims to develop a user-friendly, browser-based tool that supports this process for students, social scientists, and journalists. + +## Goals for this project +- Collect data ethically: enable users to link/upload text, images, and interaction data (messages etc) from specified online communities. Potentially and automated method for importing (using APIs or scraping techniques) could be included as well. +- Organise content: Store gathered material in a structured database with tagging for themes, dates, and sources. +Analyse patterns: Use natural language processing (NLP) to detect frequent keywords, sentiment, and interaction networks. +- Visualise insights: Present findings as charts, timelines, and network diagrams to reveal how conversations and topics evolve. +- Have clearly stated and explained ethical and privacy guidelines for users. The student will design the architecture, implement data pipelines, integrate basic NLP models, and create an interactive dashboard. + +Beyond programming, the project involves applying ethical research principles, handling data responsibly, and designing for non-technical users. By the end, the project will demonstrate how computer science can bridge technology and social research — turning raw online interactions into meaningful cultural insights. \ No newline at end of file